Bonsoir,
Lors de la compilation j'ai aucune erreur
Quand j'appelle ma fonction des le debut, aucune erreur, mais pas
contre quand je l'appelle au milieu (cf: plus bas) sa m'affiche une
erreur du genre heu .. le programme a rencontre un probleme et doit
arreter ...
la fonction:
bool player_add(char nick[0xFF], char pass[0xFF])
{
char PLA_DIR[] = "Players\";
char PLA_PIN[] = "Players\";
char PLA_BIN[] = "Players\";
strcat(PLA_DIR,nick);
if(CreateDirectory(PLA_DIR,NULL))
{
strcat(PLA_PIN,nick);
strcat(PLA_PIN,"\\PLAYER.INI");
HANDLE hFile;
hFile = CreateFile(TEXT(PLA_PIN),
GENERIC_WRITE,
0,
NULL,
CREATE_NEW,
FILE_ATTRIBUTE_NORMAL |
FILE_FLAG_OVERLAPPED,
NULL);
CloseHandle(hFile);
WriteProfileSection("player",PLA_PIN);
char nextid[10];
GetPrivateProfileString("tmp","nextid","0",nextid,sizeof(nextid),"C:\\aProgramms\\aRPG\\DataFiles\\tmp.ini");
char nextlog[10];
GetPrivateProfileString("tmp","nextlog","",nextlog,sizeof(nextlog),"C:\\aProgramms\\aRPG\\DataFiles\\tmp.ini");
WritePrivateProfileString("player","id",nextid,PLA_PIN);
WritePrivateProfileString("player","player",nick,PLA_PIN);
WritePrivateProfileString("player","pass",pass,PLA_PIN);
WritePrivateProfileString("player","name","",PLA_PIN);
WritePrivateProfileString("player","level","1",PLA_PIN);
WritePrivateProfileString("player","experience","0",PLA_PIN);
WritePrivateProfileString("player","sexe","0",PLA_PIN);
WritePrivateProfileString("player","class","0",PLA_PIN);
WritePrivateProfileString("player","speed","2",PLA_PIN);
WritePrivateProfileString("player","log",nextlog,PLA_PIN);
WritePrivateProfileString("player","speciality","0",PLA_PIN);
WritePrivateProfileString("player","race","0",PLA_PIN);
WritePrivateProfileString("player","cforce","5",PLA_PIN);
WritePrivateProfileString("player","cresistance","5",PLA_PIN);
WritePrivateProfileString("player","cdexterite","5",PLA_PIN);
WritePrivateProfileString("player","cintelligence","5",PLA_PIN);
WritePrivateProfileString("player","csagesse","5",PLA_PIN);
WritePrivateProfileString("player","cattaque","5",PLA_PIN);
WritePrivateProfileString("player","currentplace","0",PLA_PIN);
WritePrivateProfileString("player","currentnick","0",PLA_PIN);
WritePrivateProfileString("player","currenthost","0",PLA_PIN);
WritePrivateProfileString("player","currentaddress","0",PLA_PIN);
WritePrivateProfileString("player","clan","0",PLA_PIN);
WritePrivateProfileString("player","fights","0",PLA_PIN);
WritePrivateProfileString("player","fates","0",PLA_PIN);
WritePrivateProfileString("player","objects","0",PLA_PIN);
WritePrivateProfileString("player","hfb","0",PLA_PIN);
WritePrivateProfileString("player","pright","0",PLA_PIN);
WritePrivateProfileString("player","pdead","0",PLA_PIN);
WritePrivateProfileString("player","pdwbl","0",PLA_PIN);
WritePrivateProfileString("player","pdpb","0",PLA_PIN);
strcat(PLA_BIN,nick);
strcat(PLA_BIN,"\\BAG.INI");
hFile = CreateFile(TEXT(PLA_BIN),
GENERIC_WRITE,
0,
NULL,
CREATE_NEW,
FILE_ATTRIBUTE_NORMAL |
FILE_FLAG_OVERLAPPED,
NULL);
CloseHandle(hFile);
WriteProfileSection("player",PLA_BIN);
WritePrivateProfileString("player","head","0",PLA_BIN);
WritePrivateProfileString("player","righthand","0",PLA_BIN);
WritePrivateProfileString("player","lefthand","0",PLA_BIN);
WritePrivateProfileString("player","feets","0",PLA_BIN);
WritePrivateProfileString("player","chest","0",PLA_BIN);
WritePrivateProfileString("player","rightfingers","0",PLA_BIN);
WritePrivateProfileString("player","leftfingers","0",PLA_BIN);
WritePrivateProfileString("player","neck","0",PLA_BIN);
WritePrivateProfileString("player","bagpl1","0",PLA_BIN);
WritePrivateProfileString("player","bagpl2","0",PLA_BIN);
WritePrivateProfileString("player","bagpl3","0",PLA_BIN);
WritePrivateProfileString("player","bagpl4","0",PLA_BIN);
WritePrivateProfileString("player","bagpl5","0",PLA_BIN);
WritePrivateProfileString("player","bagpl6","0",PLA_BIN);
WritePrivateProfileString("player","bagpl7","0",PLA_BIN);
WritePrivateProfileString("player","bagpl8","0",PLA_BIN);
WritePrivateProfileString("player","bagpl9","0",PLA_BIN);
WritePrivateProfileString("player","bagpl10","0",PLA_BIN);
return true;
}
else
{
return false;
}
}
l'appel au milieu du code:
if (!player_exist(nick))
{
if((password
"") || (nick ""))
{
//
}
else
{
if(player_add(nick,password))
{
//
}
else
{
//
}
}
}
Merci d'avance ;)
I'm a killing Master
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