var play:Shape new Shape, pause:Shape new Shape; var btn:Sprite = new Sprite; var status:Boolean = false;//is playing? btn.addChild(play);btn.addChild(pause); play.visible = !status; pause.visible = status; btn.buttonMode = true; btn.addEventListener(MouseEvent.CLICK,__onClick,false,0,true); function __onClick(event:MouseEvent):void { event.stopImmediatePropagation(); status = !status; play.visible = !status; pause.visible = status; //code au cas ou tu es en mode play ou en mode pause; }