#include <windows.h> void main() { typedef BOOL (WINAPI *PFONCTION) (HANDLE,DWORD,PCOORD); HMODULE hDLL=LoadLibrary("kernel32.dll"); PFONCTION SetDisplayMode = (PFONCTION) GetProcAddress(hDLL,"SetConsoleDisplayMode"); HANDLE hconsole = GetStdHandle(STD_OUTPUT_HANDLE); COORD coord; SetDisplayMode (hconsole,1,&coord); //suite du code //.............. }